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No game engine used, but an evolving framework!

No game engine used, but an evolving framework!

11 min
The "secret" prototype is now entering the point of no return and we can start calling it an actual game in development! Nathan's channel: https://www.youtube.com/channel/UCtnFt2nfIYWcCfon_yVU4EQ #gamedeveloper #indiedev #gaming #programming Music from: https://www.epidemicsound.com/referral/quyank CONNECT: ►DISCORD: https://discord.gg/orangepixel ► FREE eBOOK: https://www.orangepixel.net/signup/ ► PATREON: http://patreon.com/orangepixel ► Business: support[ at ]orangepixel.net SOCIAL MEDIA: ► Twitter: https://twitter.com/orangepixel - game related ► Twitter: https://twitter.com/orangepascal - everything else ► Facebook: https://www.facebook.com/orangepixel ► IG: http://instagram.com/orangepixelgames ► http://www.orangepixel.net I'm Pascal a Dutch independent game developer since 2004 known as Orangepixel. I created various games including Residual, the Gunslugs series, Heroes of Loot series, Space Grunts series, Stardash and the Meganoid series released on PC, mobile and various consoles.