Deferred Lights - Pixel Renderer Devlog #1

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=== Wishlist Astortion on Steam === https://store.steampowered.com/app/1993980/Astortion/ === Support the Channel === https://www.patreon.com/aarthificial === Livestreams on the Second Channel === https://www.youtube.com/aarthificial2/about === Unity 2D Renderer Source Code === - Shadow Mesh Generation: https://github.com/Unity-Technologies/Graphics/blob/master/Packages/com.unity.render-pipelines.universal/Runtime/2D/Shadows/ShadowUtility.cs#L157 - Point Light Shader: https://github.com/Unity-Technologies/Graphics/blob/master/Packages/com.unity.render-pipelines.universal/Shaders/2D/Light2D-Point.shader === Timestamps === 0:00 Intro 0:34 G-Buffer 2:01 Lights 5:20 Shadows 7:50 Transparency 8:12 Outro === Tools I'm using === JetBrains Rider Unity Motion Canvas Adobe Premiere Pro, Audition, Photoshop === Music from Epidemic Sound === https://www.epidemicsound.com/referral/tw8mch/