Stealing Control from Players - Astortion Devlog #22

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In this week's indie game devlog™, I'd like to show you how I handle input in Astortion. More specifically - how I allow different external systems to influence and override the player's input. Support me on Patreon: https://www.patreon.com/aarthificial 0:00 Introduction 0:30 InputProvider 1:33 Chain-of-responsibility 2:35 Summary Thanks for watching! made with Adobe Illustrator and After Effects