Can we RESCUE this LOST video game mechanic?
https://www.youtube.com/watc...A recreation of some super advanced fishtank water physics from Tom Clancy's Splinter Cell (2002) using Unity and c#.
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My games: https://aiadev.itch.io/
► The original video: https://www.youtube.com/watch?v=uspPDqaLlnU
► Download Unity 3D: https://on.unity.com/3cbxhXY
► Twitter: https://twitter.com/the_real_aia
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//about
I'm a licensed architect who somehow made his way into becoming an indie game developer. Before starting this journey I literally had no experience with Unity, c#, coding, or programming. Now I share fun (and hopefully funny) videos about what I'm working on via this devlog / devblog.
Checkout some of my other videos!
AIA - I accidentally Made Dani's Game
https://youtu.be/_GYbeYDq-ug
AIA - Ragdolls | Unity in 15 seconds
https://youtu.be/3OkqJxMvkVI
AIA - Making a Unity Mini Golf Game (part 2)
https://youtu.be/nPYoQ09q-xw
AIA - Making a Unity Mini Golf Game (part 1)
https://youtu.be/LjLBHSU_yic
AIA - Unity UI tutorial
https://youtu.be/IuuKUaZQiSU
AIA - Making a Unity Idle Game [EP1]
https://youtu.be/DO9GI4gxUOw
AIA - Simple Unity Character Customization Tutorial
https://youtu.be/0MDu2W0cldQ
AIA - Unity Drag and Drop script
https://youtu.be/uNCCS6DjebA
AIA - Unity Timer Script
https://youtu.be/27uKJvOpdYw
AIA - How to create an FPS Display
https://youtu.be/xOCScMQIxrU
My specs:
Graphics card - RTX3090
Mic - Shure sm7b
Boom Arm - Rhode PSA1
Mixer - Go XLR
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I added a dragon boss fish to my game because steam was mad at me (Not really) but there is a fish in this game. So that makes it just like minecraft, roblox, and among us. But since it's not a multiplayer survival game it's not exactly the same. I honestly think if I would have made my dream game in 24 hours it would have been easier than this was. Thanks to pewdiepie for being in this. Thanks to Dani for the milk fish. Thanks to MrBeast for the font.
#gamedev #unity3d #indiedevlog