My Medieval Fantasy Game Has Dual Wielding! (Indie Game Devlog)

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In this week's medieval fantasy indie game devlog, I continue working on the throwing mechanic, as well as implementing dual wielding as a new fighting style. Get my games here: iOS: https://apps.apple.com/se/developer/dreamon-studios-ab/id1068553211?l=en Android: https://play.google.com/store/apps/dev?id=5037356001657364132&hl=en PC & Mac (Gladihoppers): https://dreamonstudios.itch.io/gladihoppers Web (Gladihoppers): https://poki.com/en/g/gladihoppers Web (Bouncy Basketball): https://poki.com/en/g/bouncy-basketball Join the Discord: https://discord.gg/dreamon My socials: http://twitter.com/alundbjork http://instagram.com/alundbjork People I work with: Water Witch: https://twitter.com/waterwitchrpg Red Forge: https://twitter.com/redforgemusic 00:00 Intro 00:17 Visual Coding Plan 00:25 Character Action Class 00:53 Throwing Action Flow 01:04 Dual Wielding 01:40 Sheathing 02:04 Throwing Animation 02:18 Action Phases 02:27 Intermezzo 02:40 Javelins in Body Parts 03:13 Weapons Bouncing Off 03:27 Plans for Next Video 03:44 Outro Lazy Aftermoon by | e s c p | https://escp-music.bandcamp.com Music promoted by https://www.free-stock-music.com Attribution 4.0 International (CC BY 4.0) https://creativecommons.org/licenses/by/4.0/ #gamedev #indiegame #gamedevelopment