2D Pathfinding in under 6 minutes! Godot 3.5 Tutorial

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šŸ‘‰ Join my Discord now! https://discord.gg/sJjsksEwDq In this Godot Engine tutorial, I show you how to configure physics-based 2D pathfinding for your game! Godot 3.5 comes with a brand-new navigation server and together we will unlock the powers of this new component. Did you ever want to implement a "Click to move" mechanic? This tutorial is perfect for you! Download the setup here: https://github.com/bitbrain/godot-tutorials Direct download link: https://github.com/bitbrain/godot-tutorials/archive/main.zip āŒš Timestamps 0:00 Intro 0:35 Navigation agent setup 1:51 Configure navigation mesh 2:38 Debug navigation path 3:30 Obstacle avoidance 4:54 NavigationObstacle2D bug (Godot 3.5 only) 5:23 Outro šŸŽ® play my game cave now for FREE: https://bitbrain.itch.io/cave šŸ¤ follow me on Twitter: https://twitter.com/bitbrain_ šŸ“ my blog: https://bitbrain.github.io Assets used: https://danieldiggle.itch.io/sunnyside #gamedev #tutorial #godot #gamedevelopment #bitbrain #fast #quick #godot #godotengine #2d #navigation #pathfinding #obstacleavoidance #physics #gameengine #unity #unreal Music Credits šŸŽ§ music by xyce https://xyce.bandcamp.com
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2D Pathfinding in under 6 minutes! Godot 3.5 Tutorial