2D Pathfinding in under 6 minutes! Godot 3.5 Tutorial
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In this Godot Engine tutorial, I show you how to configure physics-based 2D pathfinding for your game! Godot 3.5 comes with a brand-new navigation server and together we will unlock the powers of this new component. Did you ever want to implement a "Click to move" mechanic? This tutorial is perfect for you!
Download the setup here: https://github.com/bitbrain/godot-tutorials
Direct download link: https://github.com/bitbrain/godot-tutorials/archive/main.zip
ā Timestamps
0:00 Intro
0:35 Navigation agent setup
1:51 Configure navigation mesh
2:38 Debug navigation path
3:30 Obstacle avoidance
4:54 NavigationObstacle2D bug (Godot 3.5 only)
5:23 Outro
š® play my game cave now for FREE: https://bitbrain.itch.io/cave
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š my blog: https://bitbrain.github.io
Assets used: https://danieldiggle.itch.io/sunnyside
#gamedev #tutorial #godot #gamedevelopment #bitbrain #fast #quick #godot #godotengine #2d #navigation #pathfinding #obstacleavoidance #physics #gameengine #unity #unreal
Music Credits
š§ music by xyce https://xyce.bandcamp.com