Hiding roofs for houses in a 2D RPG using Area2D [Godot 3.5 Tutorial]
https://www.youtube.com/watc...I'm making a top-down 2D action RPG using Godot 3.5. This video explains how I use Area2D to hide roofs when players enter houses. Similarly, roofs become semi-transparent when the player walks underneath them. Let me know what you think in the comments!
Join my Discord:
https://discord.gg/rTmmPzEGK6
Download the latest early build of Goblin Menace:
https://bit.ly/goblin_menace_alpha
Contents:
0:00 Intro
0:45 In-game demo of the final result
1:45 How to use the scene widgets: FadeArea and HideArea
4:42 Implementation details
About me:
I'm making a sandbox action RPG with a focus on building your own AI-controlled mercenary army to fight hordes of goblins. I make games with a top-down 2.5D pixel art style.
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Hiding roofs for houses in a 2D RPG using Area2D [Godot 3.5 Tutorial]