Hiding roofs for houses in a 2D RPG using Area2D [Godot 3.5 Tutorial]

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I'm making a top-down 2D action RPG using Godot 3.5. This video explains how I use Area2D to hide roofs when players enter houses. Similarly, roofs become semi-transparent when the player walks underneath them. Let me know what you think in the comments! Join my Discord: https://discord.gg/rTmmPzEGK6 Download the latest early build of Goblin Menace: https://bit.ly/goblin_menace_alpha Contents: 0:00 Intro 0:45 In-game demo of the final result 1:45 How to use the scene widgets: FadeArea and HideArea 4:42 Implementation details About me: I'm making a sandbox action RPG with a focus on building your own AI-controlled mercenary army to fight hordes of goblins. I make games with a top-down 2.5D pixel art style.