How to create a shake animation using tweens [Godot 3.5 Tutorial]

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I walk through how you can easily attach a shake animation to any object. This approaches involves creating a sequence of tweens, packaged into a single animation node that's composable and easy-to-use. You can drag it below any object that you want to apply the animation to. Join my Discord: https://discord.gg/rTmmPzEGK6 Download the latest early build of Goblin Menace: https://bit.ly/goblin_menace_alpha Contents: 0:00 Intro 0:11 In-game demo of shake animation 1:20 In-editor demo of scene widget 2:00 Why tweens; tweens vs. animation player 3:58 Building a scene and using the scene widget 11:23 Code walkthrough About me: I make sandbox action RPGs using Zelda-like pixel art. I'm currently building a game called Goblin Menance where you recruit unique NPC characters to fight hordes of goblins in real-time combat.
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How to create a shake animation using tweens [Godot 3.5 Tutorial]