Fanning 3D cards with Curves: Godot 4

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I've spent a month adding a demo card game to my Godot 4 course. As a result, I wanted to dive into a cool logistical solution to fanning a hand of cards with the Curve resource. 📰 Check out my Godot 4 course here! https://bramwell.itch.io/godot-4-beginners/devlog/404886/cards-of-mallardy ✨ Socials ✨ 🐦 Twitter: https://twitter.com/bramreth 💬 Discord: https://discord.gg/YjhM98xZkY ☕ Buy me a coffee: https://www.buymeacoffee.com/bram 🎮Games: https://bramwell.itch.io/ 🕺TikTok: https://tiktok.com/@bramreth 🤖 The 12th alpha release for Godot 4 I used in the video is here: https://downloads.tuxfamily.org/godotengine/4.0/alpha12/ Chapters: 00:00 Introduction 01:45 Making 3D cards 02:08 The hand node 02:35 Spreading the cards horizontally 05:00 The Curve resource 07:22 Spreading the cards vertically 08:24 Rotating the cards 09:22 Closing words #Godot4 #GodotEngine #Gamedev
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Fanning 3D cards with Curves: Godot 4