Lessons from 1 Year in Godot 4

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As of the 1st of March 2023 Godot 4 is officially released! In this video I talk about the biggest lessons I learned from my last 400 days using the engine full time. 🔗Migrating to Godot 4: https://docs.godotengine.org/en/latest/tutorials/migrating/upgrading_to_godot_4.html 🔗Project Converter: https://github.com/godotengine/godot/blob/master/editor/renames_map_3_to_4.cpp 🤖 Download Godot 4.0 Stable here: https://downloads.tuxfamily.org/godotengine/4.0/ 📰 See the official blog post here: https://godotengine.org/article/godot-4-0-sets-sail/ 🎁 Check out my Godot 4 course here! https://bramwell.itch.io/godot-4-beginners ✨ Socials ✨ 🐦 Twitter: https://twitter.com/bramreth 💬 Discord: https://discord.gg/YjhM98xZkY ☕ Buy me a coffee: https://www.buymeacoffee.com/bram 🎮Games: https://bramwell.itch.io/ 🕺TikTok: https://tiktok.com/@bramreth Chapters: 00:00 Godot 4 is out! 01:47 Callables are the best 03:48 Finding renamed functions 05:38 Two Carets are better than one 06:38 Visual shaders are really strong 07:36 Compute shaders are hard 09:30 Godot 4 Beginners 10:07 3 Honorable mentions #Godot4 #GodotEngine #gamedev
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Lessons from 1 Year in Godot 4