Creating Machines for Lumbermill (Indie Devlog)

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Wishlist Lumbermill: http://bit.ly/wishlist-lumbermill It's been a while since I've revisited Lumbermill's factory builder mechanics. In this Unity Indie Game Devlog, I finally get back into development of Factory Builder features, including an all-new conveyor belt system and six new machines. I've also brought the loans system up to date and improved the ID tool implemented in the last devlog. Conveyor Belt System Blog Post: https://bit.ly/lumbermill-conveyors ⮞ Description ⮜ I've neglected working on the factory-builder side of things for a while, primarily because the conveyor system had a few major issues that called for other parts of the game to be finished first. I've finally gotten to a point where I can rewrite the conveyors, and I'm really happy with the result. That allowed me to implement 6 new machines, each with plenty of depth to allow for complex factories. A lot packed into this Indie Game Devlog, I hope you enjoy! ⮞ About BWDev ⮜ If you're new to the channel, welcome! I'm a full time Indie Game developer working in Unity 2D. Lumbermill is my main project - a management/factory builder game, which I began work on in Feb 2019. I aim to release devlogs on that project every few weeks, so keep an eye out for those! ⮞ Socials ⮜ 🌲 Discord: https://discord.gg/KX5rq78 🌲 Patreon: https://www.patreon.com/bwdev 🌲 Twitter (BWDev) - https://twitter.com/bwdev1 🌲 Twitter (Lumbermill) - https://twitter.com/LumbermillGame ⮞ Timestamps ⮜ 0:00 - New Conveyor Belt System 2:05 - Improved ID Tool 3:00 - Debarker Machine 3:45 - Switcher Machine 4:22 - Splitter Machine 5:12 - Basic Saw Machine 6:19 - Norfolk Break 6:35 - Loans Interface 7:10 - Other Additions (Combiner / Edge Saw) 8:00 - Patrons & Outro #devlog #unity #madewithunity #unity2d #indiedev #bwdev #gamedev #indiegame