I nearly scrapped EVERYTHING - Lumbermill Devlog

https://www.youtube.com/watc...
Listen to my EP, Cloudplains here: linktr.ee/benwimsett It's been almost a year since the last devlog, and I've been up to a lot. I've worked on three games, written and recorded an EP and also spent a few months travelling. Solo development has proven difficult over the last few years for various reasons, but I'm now back to work on Lumbermill - and in this Unity Indie devlog I'm working on converting the game entirely from Isometric, to top-down perspective. ā®ž About BWDev ā®œ If you're new to the channel, welcome! I'm a full time Indie Game developer working in Unity 2D. Lumbermill is my main project - a management/factory builder game, which I began work on in Feb 2019. I aim to release devlogs on that project every few weeks, so keep an eye out for those! ā®ž Socials ā®œ šŸŒ² Discord: https://discord.gg/KX5rq78 šŸŒ² Patreon: https://www.patreon.com/bwdev šŸŒ² Twitter (BWDev) - https://twitter.com/bwdev1 šŸŒ² Twitter (Lumbermill) - https://twitter.com/LumbermillGame ā®ž Timestamps ā®œ 0:00 - Status Indicators 0:50 - Golfitect 1:19 - Music 1:47 - Travel 2:22 - Fire Workshop 2:43 - Top Down Sketch 3:32 - Implementing Top Down 5:05 - New Build Tool 5:30 - New Tree Designs 6:20 - Polish #devlog #unity #madewithunity #unity2d #indiedev #bwdev #gamedev #indiegame
Home
/
Indie Game Developers
/
BWDev
/
I nearly scrapped EVERYTHING - Lumbermill Devlog