Off-Island Trade + More! Indie Factory Game Devlog (Unity)

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WISHLIST the game here! http://bit.ly/lumbermill-wishlist In this Unity indie game devlog I finish up working on the Trade systems from last time. I've added a dock, rail carts, finished the pixel art rail sprites and improved the algorithm responsible for generating the shallows around each island! I've also finally released the EP I've been working on for the last year! Links below: šŸŽµ Spotify: http://bit.ly/caught-in-the-sail-spotify šŸŽµ Apple Music: http://bit.ly/caught-in-the-sail-apple ā®ž Description ā®œ I'm finally back to making devlogs for Lumbermill, my Unity 2D Indie Game! In the last devlog I'd just started to get to work implementing features for the game's trade system. In this devlog, I continue that work - finishing up the main pathway for trade (trade collector to rails to dock). I've also made improvements to the UX design of the trade interface to make things run a bit more smoothly, and also reworked the shallows generator to make islands look quite a bit more polished. It's good to be back into making these videos after Christmas! ā®ž About BWDev ā®œ If you're new to the channel, welcome! I'm a full time Indie Game developer working in Unity 2D. Lumbermill is my main project - a management/factory builder game, which I began work on in Feb 2019. I aim to release devlogs on that project every few weeks, so keep an eye out for those! ā®ž Socials ā®œ šŸŒ² Discord: https://discord.gg/KX5rq78 šŸŒ² Patreon: https://www.patreon.com/bwdev šŸŒ² Twitter (BWDev) - https://twitter.com/bwdev1 šŸŒ² Twitter (Lumbermill) - https://twitter.com/LumbermillGame ā®ž Timestamps ā®œ 0:00 - Intro 0:29 - 3D Pixel Art Animation 1:18 - Designing Rail Cart 1:36 - Creating the Dock in Unity 2:23 - Creating the Cart in Unity 3:04 - Cart Animations in Unity 4:23 - Designing the Dock 5:34 - Creating the Boat in Unity 6:05 - Summary so far 6:28 - Music 6:53 - Shallows Generation Algorithm 8:36 - Finale ā®ž Devlogs you should check out ā®œ BWDev - How I Started Making Games - 12 YEARS of Progress! https://youtu.be/UWgd9VIrAxI BWDev - 1 YEAR of Unity Game Development in 10 Minutes https://www.youtube.com/watch?v=vLsbaEwqiGA BWDev - 48 Hours to Make a Game! GMTK 2020 https://www.youtube.com/watch?v=4siUM7CmQ0M Pontypants - Converting my UNREAL ENGINE Game to UNITY in ONE WEEK https://www.youtube.com/watch?v=kzucp3ENhSw&t=710s Sam Hogan - I Made a Zero Player Game https://www.youtube.com/watch?v=N-BbgqOjIqk&t=47s Sam Hogan - I Made Minecraft in 24 Hours https://www.youtube.com/watch?v=Nj8gt_92c-M Sam Hogan - I Made a Game with Intentional Bugs https://www.youtube.com/watch?v=M_iiXaaF5T4 ThinMatrix - Programming a City-Building Game From Scratch! https://www.youtube.com/watch?v=pib4IWX_9RM ThinMatrix - A Day in the Life of an Indie Game Developer https://www.youtube.com/watch?v=eRiyV1Kan24 ThinMatrix - Two Years of Game Development https://www.youtube.com/watch?v=HK1ajrItIh0 #devlog #unity #madewithunity #unity2d #indiedev #bwdev #gamedev #indiegame