How to use C# in Godot (ft. Visual studio code)

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In this comprehensive tutorial, dive into the world of C# scripting within the Godot game engine. Designed with Unity developers in mind, this guide facilitates a seamless transition. Discover step-by-step instructions on setting up your preferred IDE, Visual Studio Code, crafting C# scripts, and accessing them effortlessly. Plus, gain valuable insights into taking those crucial first steps towards harnessing the power of C# in your Godot projects. Elevate your game development skills today! šŸŽ Support me on Patreon: https://patreon.com/cococode -------------------------------------------------------------------------------- šŸ”— LINKS IN THIS VIDEO: Godot engine download: https://godotengine.org/ Visual Studio Code download: https://code.visualstudio.com/download JSON Snippets (launch.json/tasks.json): https://cococode.net/courses/how-to-use-cs-in-godot -------------------------------------------------------------------------------- šŸ‘Øā€šŸ’» SOCIALS: šŸ’œ Join our Discord: https://discord.gg/hNnZRnqf4s šŸ”µ Follow me on Twitter: https://twitter.com/CocoCodeYT -------------------------------------------------------------------------------- šŸŽ“ YOU WILL LEARN: - How to install Visual Studio Code - How to use C# width Godot engine - How to connect button signal with the script - How to change label/text in Godot using script - What are the upsides and downsides of C# support in Godot -------------------------------------------------------------------------------- āš™ļø VIDEO CHAPTERS: 0:00 - Intro 0:07 - Setup C# with Godot 2:57 - Godot with C# basics 4:59 - C# Debugging 6:16 - Worth knowing and tips
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How to use C# in Godot (ft. Visual studio code)