Answering your Unity Multiplayer Questions (Netcode for Game Objects)
https://www.youtube.com/watc...š“ COMPLETE Unity Multiplayer Tutorial (Netcode for Game Objects) https://www.youtube.com/watch?v=3yuBOB3VrCk
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https://docs-multiplayer.unity3d.com/
https://blog.unity.com/games/multiplayer-networking-tools-launch-announcement
š“ RELATED VIDEOS š“
Unity OFFICIAL Multiplayer is FINALLY HERE! https://www.youtube.com/watch?v=ecyK0vHmbpQ
What is Unity Gaming Services? Free Unity Multiplayer? Backend? Monetization? https://www.youtube.com/watch?v=JwClCc2_zC8
What is the STATE of Unity DOTS? Released? Preview? Abandoned? https://www.youtube.com/watch?v=LCCjXGP1CEM
Make your game UNIQUE with Cloud Game Mechanics! (Azure FREE for most Indie Game Devs!) https://www.youtube.com/watch?v=qdE01Xg3y2A
š¬ It's finally here! Unity Official Multiplayer is fully released!
With that you asked a bunch of questions so here are my answers based on my research.
Stay tuned for a full tutorial coming soon!
0:00 Intro
0:19 What is the limitation for small scale games?
1:48 Visual scripting
2:17 DOTS multiplayer
2:40 Addition to Turn-Based Strategy course
3:16 Complete course on multiplayer
4:00 Pricing
5:47 Is it server or client authoritative?
6:34 Rollback netcode
7:06
7:27 Does it integrate well with existing solutions like Steam?
7:45 Adding it to current projects
8:10 For creating a metaverse game with 100s of players
8:26 A good solution for a 2 player card game?
8:48 Would it work for an RTS?
9:20 Combining Mirror with Unity Transport
9:34 To share data amongst users in a mobile app
10:02 Can it be self-hosted?
10:18 When making a survival game
10:33 Peer2Peer
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#unity3d #gamedev #multiplayer
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Answering your Unity Multiplayer Questions (Netcode for Game Objects)