Crafting The Perfect Controls for my Cozy Builder Game | Lueur Devlog #1 | Indie game in Godot

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Can Strategy and Management games really be enjoyable with a Game Pad or Handheld console? Well it can! If you design them with that in mind from the beginning. Let's see how I design my builder game to be played with gamepads and handheld consoles like the nintendo switch and the steam deck. In this devlog, we explore the design of Lueur, a strategy and management game that is easy to understand and can be played with a gamepad, handheld consoles, and more. We discuss how strategy games are usually played on computers and can be clunky to control on consoles, but Lueur is designed to be minimal and has only one game mechanic. We also talk about the importance of having a "character" and using diegetic elements instead of menus and tooltips. If you're interested in game design and want to learn more about creating games for small screens and gamepads, be sure to check out this devlog. Lueur is a minimalist and relaxing tactical building game about bringing back light to the world. Wishlist the game on Steam: https://store.steampowered.com/app/2308630&utm_source=youtube Chapters: 00:00 Is this a good idea? 00:47 Strategy game with a gamepad? 01:41 Few game mechanics and systems 03:00 Have a "character" 04:27 Use Diegetic elements 07:59 Strength of the Game Pad 09:40 That's my face! šŸ» Join the discord: https://discord.gg/RZYde9SAMp āœ‰ļø Receive the monthly newsletter: https://dashboard.mailerlite.com/forms/317030/79349427770230514/share Don't forget to follow me on your favorite social media ā¬‡ļø šŸ”— https://darenn.github.io/linktree/ ā˜• Support me and get bonus contents : https://ko-fi.com/darenn Games shown in the video: Lueur LOWREZJAM VERSION: https://darenn.itch.io/lueur Total War : Three Kingdoms Fire Emblem : Three Houses Frostpunk Endzone : A World Apart Rise Of Industry Goblin Commander Rocket Knight Adventure #devlog #gamedev #citybuilder #indiegame #godot #godotengine #indiegamedev #gamedevelopment #indiedev #godot #godotengine #nintendoswitch #steamdeck #buildergame #lueur #indiegame