Unlock the Power of Unity with the NEW Interaction Toolkit 2.3.0 !
https://www.youtube.com/watc...In today's video we go over new options available with XRI 2.3.0 which was released recently and includes amazing new working features for gaze / eye tracking interactions with Meta Quest Pro as well as reviewing how new hand tracking interactions work with a new sample scene.
π‘ What do we cover today with XRI 2.3.0?
- Setting up gaze interactions with XR Toolkit and the new Oculus Eye Gaze Input Adapter
- Reviewing gaze options on target interactables such as gaze interaction, gaze select, and gaze assisted
- New hand tracking demo featuring poke interactions with UI and 3D objects
- Overview of requirements PC/Android requirements to run Unity project with PC or Android platforms for both Eye Tracking use cases or Hand Tracking use cases.
π£ Few very important links:
π XRI 2.3.0 official documentation:
https://docs.unity3d.com/Packages/com.unity.xr.interaction.toolkit@2.3/manual/index.html
π XRI 2.3.0 Samples and very good list of build requirements:
https://docs.unity3d.com/Packages/com.unity.xr.interaction.toolkit@2.3/manual/samples.html
π Previous video going into XRI 2.3.0 pre-release in more depth:
https://youtu.be/gv4tFxJ0vyU
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π Access to this video GitHub repo + all code I work on for each video
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Unlock the Power of Unity with the NEW Interaction Toolkit 2.3.0 !