Enemy with AI in my Zelda-like indie game! | Devlog 6 Enemy AI
https://www.youtube.com/watc...Over the last month I've spent some time introducing a bunch of AI components and scripts into my Zelda-like indie game. The enemy in question is a Low poly slime monster, that bites and leaps at the player.
The system uses a custom state machine and behaviour system that I created myself from scratch, complete with an editor window.
If you want to see a more in depth video of this tool, I made one in the past, here: https://youtu.be/xoKgMK1-meI
ā« Music ā«
All background music are covers by @TheConsoulsBand
Midna's Theme - Legend of Zelda Twilight Princess
Sunleth Waterscape - Final Fantasy XIII
Theme of Love - Final Fantasy IV
Kafka's Theme - Final Fangasy VI
Shop - Legend of Zelda Ocarina of Time
š® Chapters š®
00:00 AI Move logic
02:11 AI Detection
03:51 AI Behaviour Manager
08:28 AI Attacks
11:45 AI Animations
16:09 Collision Exclusion
17:29 Pushing enemy into a pit.
21:03 Issues to solve
22:13 Conclusion
Patreon: https://www.patreon.com/Facepalme
Long Play Channel: https://www.youtube.com/channel/UCzOluuJezYEM1wP4Kd0EPhg
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Enemy with AI in my Zelda-like indie game! | Devlog 6 Enemy AI