Introducing Dungeon Level Design to my Zelda-like Game | Devlog 5
https://www.youtube.com/watc...Finally started to introduce some level design elements to my Zelda-like indie game. This includes some new Camera mechanics and functioning doors. This was challenging due to the top down perspective of the camera, but luckily I worked it out without too much trouble.
ā« Music ā«
Dark World - The Consouls
https://youtu.be/v-chd-vsPNc
Terra's Theme - The Consouls
https://youtu.be/HL-dDMx1OTU
Kefka's Theme - The Consouls
https://youtu.be/mq15e9YXxc0
Cosmo Canyons - The Consouls
https://youtu.be/P_wn5xDwBh4
š® Chapters š®
00:00 Introduction.
00:15 Creating a blocking out with Cells.
3:36 Camera Logic for rooms.
5:22 Camera Logic For hallways.
8:52 Doors and room culling
13:14 What is coming next time?
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Introducing Dungeon Level Design to my Zelda-like Game | Devlog 5