Make A Game Like Pokemon in Unity | #102 - Generic Selector & Controller Input
https://www.youtube.com/watc...This is Part 102 of Make a Game Like Pokemon Series in Unity. In this video, we'll implement a generic selector component which we can use for handling all the selection in our game. So we just have to build it once and we reuse it's code for all the selection. So this will make our code a lot more cleaner & easier to maintain, and the generic selector will also work really well with our state stack architecture. We'll also add controller support to the generic selector.
Checkout the 3D Pokemon Course - https://www.patreon.com/posts/65815380
Get the complete project files of this series - https://www.patreon.com/posts/39632268
Get script files for each part of this series (Useful to find mistakes in your script)
https://www.patreon.com/posts/script-files-for-38708232
0:00 - Intro
1:19 - Reason for using Generic Selector
2:45 - Create Generic Selector
15:33 - Use Genric Selector for the menu selection
22:35 - Slow down the selection using a timer
Features I'm planning to cover next
https://trello.com/b/RozLw8e6/rpg-game-series
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Make A Game Like Pokemon in Unity | #102 - Generic Selector & Controller Input