Make A Game Like Pokemon in Unity | #110 - Battle RunTurn State Refactor
https://www.youtube.com/watc...This is Part 110 of Make a Game Like Pokemon Series in Unity. In this video, we'll refactor the RunTurnState of the battle system.
Checkout the 3D Pokemon Course - https://www.patreon.com/posts/65815380
Get the complete project files of this series - https://www.patreon.com/posts/39632268
Get script files for each part of this series (Useful to find mistakes in your script)
https://www.patreon.com/posts/script-files-for-38708232
0:00 - Intro
1:05 - Create RunTurnState
17:19 - Switch to RunTurnState when a move or run action is selected
19:10 - Fix the errors in BattleSystem script
19:46 - Test
Features I'm planning to cover next
https://trello.com/b/RozLw8e6/rpg-game-series
If you like this series, consider subscribing to the channel and leave a like on the video to help this channel grow.
Home
/
Indie Game Developers/
Game Dev Experiments/
Make A Game Like Pokemon in Unity | #110 - Battle RunTurn State Refactor