We made an Advanced Parkour & Climbing System Asset for Unity

https://www.youtube.com/watc...
The asset is on a new-release discount (30%) on the asset store right now. Check it out here: https://assetstore.unity.com/packages/slug/258182 We've created an advanced Parkour and Climbing system for unity and we've launched it in the asset store. The parkour system has predictive jumping that will automatically detect points to which the player can jump and execute precise jumps to reach them. The climbing system uses a mix of authored and procedural animations to adapt to dynamic climbing environments while looking realistic. Key Features - Predictive Jumping: Automatically detect and jump to obstacles in front of the player. - Hang on ledges and jump or shimmy between them based on their distance. - Uses Inverse Kinematics (IK) to place the hands and feet dynamically while climbing. - Supports Braced Hang and Free Hang climbs, and the player can transition between them seamlessly. - Supports climbing on ledges placed at different angles. - Automatically perform different parkour actions based on height and type of the obstacle - Bake climb points (points on which the player can climb) into your level with a single click. - Contains 32 climbing animations and 14 Parkour animations
Home
/
Indie Game Developers
/
Game Dev Experiments
/
We made an Advanced Parkour & Climbing System Asset for Unity