Building A Node Editor Tool In Unity - Graph View - Part Two (Live Session)

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In part two of this live session we'll carry on from where we left off by taking a look at Unity's Graph View API and explore how we can build out a node-based editor for our project. We'll explore the concepts of node-based editors, learn more about UIToolkit and build a fully functioning node editor window that we can use to manipulate data and execute logic. -------------------------------------------------------------------------------- Want to support the channel? ▶️ Help fund new episodes by joining the Patreon - http://www.patreon.com/GameDevGuide 🎁Grab the latest Humble Bundles - https://www.humblebundle.com/?partner=gamedevguide Use these links to grab some cool assets from the asset store: Get the Must Have Assets! - https://assetstore.unity.com/top-assets/top-download?aid=1101la6X4 Free Unity Assets! - https://assetstore.unity.com/top-assets/top-free?aid=1101la6X4 New on the Asset Store! - https://assetstore.unity.com/top-assets/top-new?aid=1101la6X4 Top Paid Asset Store Packages - https://assetstore.unity.com/top-assets/top-paid?aid=1101la6X4 Asset Store Partners - https://assetstore.unity.com/lists/asset-store-partners-6?aid=1101la6X4 -------------------------------------------------------------------------------- Socials and Other Stuff: • Subscribe - https://www.youtube.com/gamedevguide?sub_confirmation=1 • Join the Discord - http://www.discord.gg/yYcww7U • Twitter - http://www.twitter.com/GameDevGuideYT • Facebook - http://www.facebook.com/GameDevGuideYT • Instagram - http://www.instagram.com/GameDevGuideYT
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Building A Node Editor Tool In Unity - Graph View - Part Two (Live Session)