Unlocking The Power Of Unity's Scriptable Render Pipeline

https://www.youtube.com/watc...
Inspired by the release of Hi-Fi Rush by Bethesda, I wanted to see if I could get a similar vibrant and stylized aesthetic in Unity. Little did I know, it would swiftly lead me down a rabbit hole of custom rendering in Unity and, in turn, completely overhaul my entire perception of Unity's Scriptable Render Pipelines. This video is a showcase of that journey... so let's take a look at how we can use Scriptable Renderer Features, and Scriptable Render Passes to completely overhaul our rendering in Unity and replicate some of the techniques on show in Hi-Fi Rush. Chapters: 00:00 - Intro 01:42 - Coming Up 02:23 - The Communication Problem 03:38 - How Bloom Started It All 05:10 - The Bloom Approach 05:51 - Volume Component 07:11 - Creating A Renderer Feature 09:55 - Setting Up The Bloom Pass 15:33 - Adding Ben-Day Dots 17:05 - Outline Multi-Pass 19:35 - Cross-Hatching Ambient Occlusion 20:12 - Outro • Outline Post-Processing in Built-In - https://youtu.be/ehyMwVnnnTg • Unity Graphics Library - https://github.com/Unity-Technologies/Graphics/ • Custom Renderer Feature Docs - https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@12.1/manual/containers/create-custom-renderer-feature-1.html • Full Screen Pass - https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@14.0/manual/renderer-features/renderer-feature-full-screen-pass.html • RTHandles - https://docs.unity3d.com/Packages/com.unity.render-pipelines.core@12.0/manual/rthandle-system-using.html • Toon Shading- https://blog.unity.com/engine-platform/custom-lighting-in-shader-graph-expanding-your-graphs-in-2019 https://roystan.net/articles/toon-shader/ -------------------------------------------------------------------------------- Want to support the channel? ▶️ Help fund new episodes by joining the Patreon - http://www.patreon.com/GameDevGuide 🛒Get GameDevGuide Merch! - http://www.gamedevguide.store 💡 Get One-Month Free of Skillshare Premium - https://skl.sh/MKR826 Use these links to grab some cool assets from the asset store: Get the Must Have Assets! - https://assetstore.unity.com/top-assets/top-download?aid=1101la6X4 Free Unity Assets! - https://assetstore.unity.com/top-assets/top-free?aid=1101la6X4 New on the Asset Store! - https://assetstore.unity.com/top-assets/top-new?aid=1101la6X4 Top Paid Asset Store Packages - https://assetstore.unity.com/top-assets/top-paid?aid=1101la6X4 Asset Store Partners - https://assetstore.unity.com/lists/asset-store-partners-6?aid=1101la6X4 -------------------------------------------------------------------------------- Socials and Other Stuff: • Subscribe - https://www.youtube.com/gamedevguide?sub_confirmation=1 • Join the Discord - http://www.discord.gg/yYcww7U • Twitter - http://www.twitter.com/GameDevGuideYT • Facebook - http://www.facebook.com/GameDevGuideYT • Instagram - http://www.instagram.com/GameDevGuideYT
Home
/
Indie Game Developers
/
Game Dev Guide
/
Unlocking The Power Of Unity's Scriptable Render Pipeline