Weapon Systems | GameMaker

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Are you looking to create an action-packed shooting game? In this tutorial, we lay the foundations for a robust and customizable combat system in the GameMaker engine. Get creative as we show you how to build a shooting range demo with an array of unique guns. This tutorial will cover: * Making a gun object which points towards the mouse and moves with knockback * Creating bullets and a muzzle flash effect * Using structs to make all the properties of the weapon fully and easily customizable By the end of the video, you’ll have created a system which could be used in any action game and can be adapted to almost every weapon type with very little effort. 🛡 Download the project: https://yoyo-www-cms.s3.amazonaws.com/sites/5d75794b3c84c70006700381/assets/64c3cd9c0d7ef2001791a8ff/Weapon_Tutorial_Template.yyz 👉 Get GameMaker: https://opr.as/DownloadGM-YT 💣 Sprites provided by: https://jimhatama.itch.io/modern-weapons-pack Chapters 🏹 ----------------------------------------------------- 00:00 Introduction 00:55 GameMaker Setup 03:19 Gun Object Create Event 03:45 Gun Object Step Event 05:32 First Test 05:42 Gun Object Structs 06:42 Bullet Object 07:54 Second Test 08:32 Gun Object Shooting 10:51 Shooting Script 14:12 Final Test And Demo 19:25 Conclusion What is GameMaker? 👀 ----------------------------------------------------- GameMaker is the industry’s premier 2D game engine, used by thousands of developers every day to create indie gaming classics like Undertale, Hyper Light Drifter, and Chicory: A Colorful Tale. It’s completely free to download and keep forever, with dozens of written guides and video tutorials to help you bring your games to life. When your project is complete, you can publish your creations to all major platforms, including PlayStation 5, Xbox Series X|S, and Nintendo Switch. 👉 Get GameMaker: https://opr.as/DownloadGM-YT
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Weapon Systems | GameMaker