How gamedev put me in CRIPPLING DEBT (devlog #13)
https://www.youtube.com/watc...In this video, I explain how I (mostly) got rid of my technical debt, how I added a telegraph system for big attacks in the game, and a variety of new engine features.
Also how I created the first armor set for the game.
Donate or become a member: https://ko-fi.com/giantslothgames
Cherno video on ECS:
https://www.youtube.com/watch?v=Z-CILn2w9K0
Article on Screenspace Decals:
https://martindevans.me/game-development/2015/02/27/Drawing-Stuff-On-Other-Stuff-With-Deferred-Screenspace-Decals/
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Timestamps
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0:00 : Intro
1:56 : Technical Debt
4:03 : RPC's & ScriptVars
7:18 : Telegraphs
9:25 : Screenspace Decals
10:16 : Color Lookup Table (LUT's)
12:11 : Steam integration
12:55 : Performance improvements
14:13 : Armor set
15:04 : Outro
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Discord: https://discord.gg/39rerbXU8b
Twitter: https://twitter.com/GiantSlothGames
Subscribe to my channel: https://www.youtube.com/c/GiantSlothGames
Donate or become a member: https://ko-fi.com/giantslothgames
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#devlog #indie #gamedev