I added the FIRST GAMEPLAY to my game! (Indie game devlog #10)

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In this devlog, I explain how I implemented particle & ribbon emitters into my custom game engine, how I implemented some basic melee attacks, and the animation difficulties I experienced while doing that. I also give a first glimpse of gathering (mining and woodcutting), although that is far from finished. Finally I give a summary of the biggest tasks left to do in order to achieve a 'vertical slice' of the game. ------------------------ Timestamps ---------------------- 0:00 : Intro 1:16 : Particle & Ribbon emitters 2:53 : Basic melee attack 4:26 : Mining & Woodcutting 5:15 : What's left to do 6:49 : Outro -------------------------------------------------------------------- Used videos/clips: Why are 96,000,000 Pigs in my Minecraft: https://www.youtube.com/watch?v=Gc1I9itun8Q Wooden Salvatore: https://www.youtube.com/watch?v=9ZTkHYJ3r-Y Salvatore Ganacci - Step Grandma: https://www.youtube.com/watch?v=StYkb5kbM3o Minecraft Creeper Farm: https://www.youtube.com/watch?v=E-42_-jy05M The Elden Beast bossfight: https://www.youtube.com/watch?v=5QNZsA5IGL8 -------------------------------------------------------------------- Discord: https://discord.gg/39rerbXU8b Twitter: https://twitter.com/GiantSlothGames Subscribe to my channel: https://www.youtube.com/c/GiantSlothGames Videolink: https://youtu.be/02Dgm4b0ihs -------------------------------------------------------------------- #devlog #indie #gamedev
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I added the FIRST GAMEPLAY to my game! (Indie game devlog #10)