Indie game devlog #3: Early terrain generation & vegetation

https://www.youtube.com/watc...
In this video I show off my progress on terrain generation and terrain details (vegetation, small rocks and plants on the terrain.) Eventually the game will have distinct biomes, the world generation seen in this video is more of a 'placeholder' than something that will be used in the final game. #indiegame #devlog Video on marching cubes by Sebastian Lague: https://www.youtube.com/watch?v=M3iI2l0ltbE -------------------------------------------------------------------- Discord: https://discord.gg/39rerbXU8b Twitter: https://twitter.com/GiantSlothGames Videolink: https://www.youtube.com/watch?v=CLKUiZ_xSG8 Subscribe to my channel: https://www.youtube.com/channel/UCowfd_6TBOYVwuYh1ux2fQg -------------------------------------------------------------------- #devlog #indie #gamedev
Home
/
Indie Game Developers
/
Giant Sloth Games
/
Indie game devlog #3: Early terrain generation & vegetation