How Time is Killing my Game

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Time is the greatest enemy for any game developer. Whether it be the passing trends or someone else beating you to the finish line. Of course, games like Minecraft, Dwarf Fortress, Cave Story, and Fez all went through years of long development. But is that true for games nowadays? This might be the end for Dewdrop Dynasty, but there's still hope. šŸ† Support Dewdrop Dynasty by Pre-Ordering today: https://bit.ly/PreorderDewdrop āœ¦ Discord - https://discord.gg/BhVRust āœ¦ Twitter - https://twitter.com/Gooodgis āœ¦ Games - https://firith.itch.io/ Chapters: 0:00 I'm running out of time 0:33 Problem #1 0:53 Problem #2 1:07 Problem #3 1:30 I need to finish this game fast 1:52 Steam Next Fest 2:24 Creating the demo 2:50 Making the music 3:25 The problem 3:59 My dream 4:14 Where does the money go? 4:45 Making games is expensive... 4:59 Time 5:05 The Kickstarter 5:47 The sad truth 6:05 Here's where I stand 6:29 The fate of Dewdrop rest with you 7:05 Shout Outs Similar Videos: Goodgis - I've Secretly Been Working on an MMORPG https://www.youtube.com/watch?v=jJw7kYHp-yc Goodgis - 25 Game Dev Tips for Beginners - Tips & Tricks https://www.youtube.com/watch?v=sVVn1C3F87A Goodgis - How I made 2 MMORPGs using Construct - Devlog https://www.youtube.com/watch?v=5B2QKRrGZ4Q Goodgis - Why My Dream Game is so Hard to Make - Devlog https://www.youtube.com/watch?v=RAkxRyXjv1M Barji - I Turned Manhunt Into a Multiplayer Game! https://www.youtube.com/watch?v=HgrFyitP4bo AIA - I HAND-CRAFTED a WORLD for my RPG Game https://www.youtube.com/watch?v=gfgeHXk6BJY #devlog #gamedev #indiedev #indiegame #Goodgis
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How Time is Killing my Game