I Shattered Scratch's Cloud Player Limit šŸ’„ Here's how I did it!

https://www.youtube.com/watc...
I love to push the limits of Scratch Coding and today I show how I was able to build a 60 to 100 player Minecraft style MMO (Massive Multiplayer Online) game in Scratch 3 using super clever cloud variable tricks! With the huge success of Paper Minecraft, there was been a huge desire in the Scratch Community for me to make the game online, and this game is one step towards that dream. šŸ± The Scratch Project https://scratch.mit.edu/projects/843162693/ ā–¶ļø Tutorial used in this video Multiplayer Tutorial (10 players) - https://youtu.be/-KoHaz7ZPvo Tile Scrolling RPG - https://youtu.be/5lof-Nu1VVE Tile Platformer - https://youtu.be/Fl-LX94Z4Cc Original Best Platformer Game - https://youtu.be/Fl-LX94Z4Cc ā­ Support this channel - Join to get access to perks: https://www.youtube.com/griffpatch/join ā–¶ļø More Video Tutorials & Fun! https://www.youtube.com/griffpatch --------------Video Chapters-------------- 0:00 Intro 0:48 Cloud Game Basics 1:19 Tiled Platformer Engine 2:04 MMO Cloud Engine 5:00 Synchronizing a 50,000 tile game world 6:12 A predefined level with incremental updates 7:02 Multiplayer Building Conflicts 7:40 Player leaving the game 8:20 Natural Level Regeneration - Combatting Entropy 9:00 The Future 11:33 Outro #scratch #griffpatch #mmo #cloudgaming #scratch3 #online #codingforbeginners #blockcoding #devlog #minecraft
Home
/
Indie Game Developers
/
griffpatch
/
I Shattered Scratch's Cloud Player Limit šŸ’„ Here's how I did it!