Use Custom Editors In Unity3D to Debug and Visualize Anything in your game

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https://prf.hn/l/ERLGO3O - Don't Miss the Unity Innovation Sale! https://game.courses/beginner/ - Free GameDev Course for Beginners https://bit.ly/3sKGagG - Game Architecture Course - Advanced http://unity3d.group - Join the Group (facebook) https://www.youtube.com/channel/UCX_b3NNQN5bzExm-22-NVVg/join - Join the Channel https://gist.github.com/jweimann/87fee08521d22e026522235bbff05669 - The CODE for StationDebugger.cs This video is mostly about data visualization with unity editor scripting. It shows how to track large amounts of serialized data in the unityeditor, find scriptable objects with reflection, tick components individually, and more. If you like tool development videos, let me know!
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Use Custom Editors In Unity3D to Debug and Visualize Anything in your game