Making a New Game About Magnetic Attraction! (Maggie the Magnet: Indie Game Devlog #1)

https://www.youtube.com/watc...
I can't help myself, Unity's 2D physics system makes me want to make puzzles with it. 😄 • Check this game out on Steam: https://store.steampowered.com/app/1301840/Maggie_the_Magnet/ • Patreon blog: https://www.patreon.com/Khud0 • My games: https://store.steampowered.com/bundle/15522/Khud0Bedn0/ • Discord: https://discord.gg/NMe8DcU • Twitter: https://twitter.com/Khud0Steam • More of my devlogs: https://www.youtube.com/playlist?list=PLAHnLq0_7P2jrcL_yuak4hFQbdYjt68a3 00:00 - Previous Game: Done! 00:22 - New Devlog Announcement 01:09 - Thank You! 01:53 - What This Video Is About 02:16 - Magnetic Attraction 02:45 - Local Multiplayer (No) 03:05 - Tiles & Slopes 03:14 - Automatic Tile Placement 03:40 - Moar Particles!!! 03:50 - The First Level 04:07 - Thanks For Watching! 04:18 - Outro Hey, welcome back to the Khud0 - Indie Game Dev channel! It's time for another indie game devlog series! This time I'll show you the process of making Maggie the Magnet, a physics-based puzzle game in which you get from point A to point B using only the powers of magnetic attraction and gravity. I love making a physics-based platformer in Unity, because this engine has a very good physics engine by default. In these videos, you'll see how I'm designing levels and making a game with these tools. Whether you're an indie gamedev yourself, or you're interested in games made with Unity for some other reason, I'm looking forward to seeing you in my next Unity devlog! Make sure to subscribe so that you don't miss it. ;)