System Driven Level Design (My Biggest Mistake)

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➤ Wishlist My Game Blood And Mead https://store.steampowered.com/app/1081830/Blood_And_Mead/ ➤ Join the community - https://discord.gg/yeTuU53 ➤ Support on Patreon - https://www.patreon.com/lostrelicgames ➤ Buy me a coffee - https://www.paypal.com/donate/?hosted_button_id=3EUJ5Q8HHBHJ8 Other videos and devlogs: My character art sucked, so I fixed it. ➤https://youtu.be/FK-jaXxNB1I My Game Lost it's G Rating ➤https://www.youtube.com/watch?v=RmhgIuXHY6s Indie Game Launch FAILS Badly ( My Response / Analysis ) ➤https://www.youtube.com/watch?v=lytuRLkfhus Description: In this video I discuss System Driven Level Design, a valuable concept to help those looking to create games, specifically platformers, dungeon crawlers and level-map-centric games. Subscribe for more Game Dev videos https://bit.ly/2MpZ1ao #gamedesign #gamedev #indiedev
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System Driven Level Design (My Biggest Mistake)