My first commercial game release (Dashpong devlog #10)

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In this 10th devlog, I talk about preparing my game Dashpong for release. I talk about the difficulty of releasing a game and how it feels like abandoning it. โœจDashpong wishlist & demo https://store.steampowered.com/app/1729250/Dashpong/ ๐ŸŽต Amadeus https://my.bio/amadeusherrera ๐ŸŽต MRBMT https://soundcloud.com/mrbmakesthemes ๐Ÿ‘ค SOCIALS ~~~~~~~~~~~~ ๐ŸŽ“ Start learning Godot (affiliate link) https://www.learngodot.com/courses/learn-programming-godot-engine?ref=b34445 and use coupon "ELIPTIK" to get 10% off! ๐Ÿ’ฐ Support the channel: https://ko-fi.com/mreliptik ๐ŸŸฃ Join us on Discord: https://discord.gg/83nFRPTP6t ๐Ÿ”ด Twitch: https://twitch.tv/mreliptik ๐Ÿค Twitter: https://twitter.com/mreliptik_ ๐ŸŽฅ TikTok: https://www.tiktok.com/@mreliptik ๐Ÿ–ผ๏ธ Instagram: https://www.instagram.com/_mreliptik ๐Ÿ”—Links: https://mreliptik.carrd.co/ ๐ŸŽถ MUSICS IN ORDER OF USAGE ~~~~~~~~~~~~ ๐ŸŽต Audio Hertz - Klondike ๐ŸŽต HoliznaRAPS - Pastries Behind The Glass ๐ŸŽต Weirder Stuff - Geographer ๐ŸŽต Cheel - Kurt ๐Ÿ”– CHAPTERS ~~~~~~~~~~~~ 00:00 - Intro 00:34 - Deciding to release 02:38 - Cutting off features 04:00 - Bugs? 04:28 - Music 05:41 - Localization 05:55 - Press, streamers, youtubers 06:59 - Thoughts
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My first commercial game release (Dashpong devlog #10)