My first commercial game release (Dashpong devlog #10)

https://www.youtube.com/watc...
In this 10th devlog, I talk about preparing my game Dashpong for release. I talk about the difficulty of releasing a game and how it feels like abandoning it. ✨Dashpong wishlist & demo https://store.steampowered.com/app/1729250/Dashpong/ 🎵 Amadeus https://my.bio/amadeusherrera 🎵 MRBMT https://soundcloud.com/mrbmakesthemes 👤 SOCIALS ~~~~~~~~~~~~ 🎓 Start learning Godot (affiliate link) https://www.learngodot.com/courses/learn-programming-godot-engine?ref=b34445 and use coupon "ELIPTIK" to get 10% off! 💰 Support the channel: https://ko-fi.com/mreliptik 🟣 Join us on Discord: https://discord.gg/83nFRPTP6t 🔴 Twitch: https://twitch.tv/mreliptik 🐤 Twitter: https://twitter.com/mreliptik_ 🎥 TikTok: https://www.tiktok.com/@mreliptik 🖼️ Instagram: https://www.instagram.com/_mreliptik 🔗Links: https://mreliptik.carrd.co/ 🎶 MUSICS IN ORDER OF USAGE ~~~~~~~~~~~~ 🎵 Audio Hertz - Klondike 🎵 HoliznaRAPS - Pastries Behind The Glass 🎵 Weirder Stuff - Geographer 🎵 Cheel - Kurt 🔖 CHAPTERS ~~~~~~~~~~~~ 00:00 - Intro 00:34 - Deciding to release 02:38 - Cutting off features 04:00 - Bugs? 04:28 - Music 05:41 - Localization 05:55 - Press, streamers, youtubers 06:59 - Thoughts
Home
/
Indie Game Developers
/
MrEliptik
/
My first commercial game release (Dashpong devlog #10)