How my (un)productive game development week went

https://www.youtube.com/watc...
Planned for a unproductive game development week, but ended up being extremely productive working on multiple games and push various release builds out into the world! #gamedeveloper #indiedev #gaming #programming Music from: https://www.epidemicsound.com/referral/quyank CONNECT: ►DISCORD: https://discord.gg/orangepixel ► FREE eBOOK: https://www.orangepixel.net/signup/ ► PATREON: http://patreon.com/orangepixel ► Business: support[ at ]orangepixel.net SOCIAL MEDIA: ► Twitter: https://twitter.com/orangepixel - game related ► Twitter: https://twitter.com/orangepascal - everything else ► Facebook: https://www.facebook.com/orangepixel ► IG: http://instagram.com/orangepixelgames ► http://www.orangepixel.net I'm Pascal a Dutch independent game developer since 2004 known as Orangepixel. I created various games including Residual, the Gunslugs series, Heroes of Loot series, Space Grunts series, Stardash and the Meganoid series released on PC, mobile and various consoles.
Home
/
Indie Game Developers
/
orangepixel
/
How my (un)productive game development week went