Finishing and Releasing my First Game on Steam

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Sign up to Milanote for free with no time-limit: https://milanote.com/pontypants0123 💥Punch A Bunch available on Steam NOW🥊 👉https://store.steampowered.com/app/1512590/Punch_A_Bunch/ 📜 Awesome Courses I took* Unity course: https://tinyurl.com/ycavc4sv UE4 blueprints course: https://tinyurl.com/ybkqez34 UE4 C++ course: https://tinyurl.com/y8bbmtfw ❤️ Social • Instagram: https://www.instagram.com/lordponty/ • Twitter: https://twitter.com/Pontypants • Discord: https://discord.gg/Q3vuuupYqg 🖱️ My Gear* Drawing Tablet (I have an older model): https://amzn.to/3eTiBZ0 Keyboard: https://amzn.to/3dfkIGz Mouse: https://amzn.to/2BdjfT5 Monitor: https://amzn.to/2XbXFXC Speakers: https://amzn.to/2zuYVMB Headphones: https://amzn.to/2ZO2bNx Cool cap: https://amzn.to/36IPW6G Shot on: https://amzn.to/2yLQnk2 With this microphone (I have an older version): https://amzn.to/2Ml16oR Wide lens: https://amzn.to/3eteZwZ Prime lens: https://amzn.to/2ZNBLvG 🎵 Music I get all my music from Epidemic Sound - Check them out! Epidemic Sound: https://www.epidemicsound.com/referral/gotunh/ 📋 Chapters Intro: 00:00 My productivity tool (ad): 00:35 Finishing and Releasing Punch A Bunch on Steam: 01:19 In this long-awaited video I will finally finish my first indie game and publish it on Steam. It's been a long time coming, I've been documenting this entire journey here on Youtube and I'm sad to see it finally coming to an end but I'm also immensely excited to start thinking about my next project :) The game I'm developing is called Punch A Bunch, it's a physics-based boxing game with a lot of focus on the player practicing developing enough skill to defeat all opponents in the three championships included in the game. If you want to support me, please consider picking up a copy of Punch A Bunch on Steam :) *Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*
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Finishing and Releasing my First Game on Steam