Making Lots of Collectibles for my Indie Game

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In this episode I create a bunch of unlockable rewards for my physics-based boxing game Punch A Bunch. I also create a full menu for the game, it was hard. :| Just watch it's good i promise 👉👈 This is a devlog in my Punch A Bunch series, a game I am developing by myself in Unreal Engine 4. 💥 Wishlist Punch A Bunch on STEAM 🥊 👉https://store.steampowered.com/app/1512590/Punch_A_Bunch/ 📜 Awesome Courses I took to Learn GameDev* GameDev.tv links (The teacher's own website, usually a better deal than Udemy). - UE4 blueprints course: https://tinyurl.com/5h5jmp7y - UE4 C++ course: https://tinyurl.com/26k6rfz5 - Unity course (best course I ever took): https://tinyurl.com/297yux69 Udemy links (check above links first, usually a better deal): - UE4 blueprints course: https://tinyurl.com/ybkqez34 - UE4 C++ course: https://tinyurl.com/y8bbmtfw - Unity course (best course I ever took): https://tinyurl.com/ycavc4sv ❤️ Social • Instagram: https://www.instagram.com/lordponty/ • Twitter: https://twitter.com/Pontypants • Discord: https://discord.gg/DTDQfE9 🛠️ I use Milanote and Notion to organize my work https://milanote.com/ https://www.notion.so/ 🎵 Music Shenmue I & II Soundtrack and I get all my other music from Epidemic Sound - Check them out! Epidemic Sound: https://www.epidemicsound.com/referral/gotunh/ *Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!* I learn how to create a menu in Unreal Engine 4, how to create assets in blender for unreal engine 4 but it's a devlog about making my own game from scratch. Not a tutorial.
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Making Lots of Collectibles for my Indie Game