Pre-Skinned Nodes // Character Shader Must-Haves! | 5-Minute Materials [UE5]
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Happy New Year my fellow Prismaticans! Today we're looking at a few nodes that are ESSENTIAL for character shaders and other skinned meshes. The pre-skinned nodes allow you to access the positions of vertices before the animation is applied, sort of like how you can Exclude WPO when getting the World Position.
Enjoy!
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Pre-Skinned Nodes // Character Shader Must-Haves! | 5-Minute Materials [UE5]