Project Feline PRE-ALPHA Gameplay - 2022
https://www.youtube.com/watc...Watch my latest devlog about music: https://youtu.be/U-PllK2C5mw
► Patreon: https://patreon.com/raymondcripps
► Twitch: https://twitch.tv/raymondcripps
Project Feline is an upcoming anime-style parkour game. Play as Gabi, an animal hybrid with unique feline agility, through a thrilling & stylish action experience like none other!
• Ride on walls & grind rails to traverse complex environments!
• Chain moves together to build & maintain momentum!
• Explore a next-gen anime world powered by Unreal Engine!
Recorded from Pre-Alpha footage. Game content presented subject to change.
Devlog series playlist: https://www.youtube.com/playlist?list=PLwv43wkNGxP26aMPNSDfbLVO_Vcx7IFHy
Follow Project Feline
► Website: https://projectfeline.com
► Subreddit: https://reddit.com/r/projectfeline
► Twitter: https://twitter.com/project_feline
► Instagram: https://instagram.com/project_feline
► Facebook: https://facebook.com/ProjectFelineOfficial
Follow Gabi
► TikTok: https://tiktok.com/@gabifeline
► Twitter: https://twitter.com/GabiTheFeline
► Instagram: https://instagram.com/gabithefeline
I'm Raymond Cripps, an indie game developer using Unreal Engine to make my first commercial game. Project Feline is an anime-inspired parkour adventure where players run on walls, grind on rails and use Gabi's momentum-based movement to traverse complex environments. This devlog series documents my journey towards creating my dream game from start to finish!
► TikTok: https://tiktok.com/@raymondcripps
► Twitter: https://twitter.com/raymondafcripps
► Instagram: https://instagram.com/raymondafcripps
► Facebook: https://facebook.com/raymondafcripps
Credits
Game Design: Raymond Cripps
Programming: Raymond Cripps
Additional Programming: Matthew Palaje
Concept Art: Raymond Cripps
Environment Art: Raymond Cripps & Matthew Palaje
Visual Effects: Raymond Cripps
Animation: Raymond Cripps
Character Art: Raymond Cripps
Interface Art: Raymond Cripps
Technical Art: Raymond Cripps
Writing: Raymond Cripps
Level Design: Raymond Cripps & Matthew Palaje
Music & Audio: Raymond Cripps
Watch my other videos!
Raymond Cripps – "Your Game Is Too Short"
https://youtu.be/RvbeG8H19vs
Raymond Cripps – Adding a Grind Mechanic to My Indie Game!
https://youtu.be/YVk763Rfjd8
Raymond Cripps – "Is It Good Enough?" - Surviving 3 Years of Solo Game Development
https://youtu.be/U3W9Yu6-qAY
Raymond Cripps – Creating a 3D Anime Character in Blender (Part 1)
https://youtu.be/iHoCMiUD5-Q
Raymond Cripps – Modeling a 3D Anime Character in Blender (Part 2)
https://youtu.be/fyZIWahSRBA
Raymond Cripps – Texturing a 3D Anime Character in Blender (Part 3)
https://youtu.be/7ENqECyQZuc
Raymond Cripps – Creating an Anime Cel Shader in Blender (Part 4)
https://youtu.be/E3zHGD8V2IY
Raymond Cripps – The Weirdest Technique for Anime Cel Shading in Blender (Part 5)
https://youtu.be/M-vcICwlI4w
Raymond Cripps – Rigging My Anime Character With Blender & Rigify (Part 6)
https://youtu.be/xwGNOiMBmNc
Raymond Cripps – Making 3D Look Like Anime: 2 Weeks of Animation (Part 7)
https://youtu.be/8ZaMM8pv_z0
Raymond Cripps – Porting My Anime Character From Blender to Unreal Engine (Part 8)
https://youtu.be/n0OmH5b_JdI
#indiegame #projectfeline