Project Feline PRE-ALPHA Gameplay - 2022

https://www.youtube.com/watc...
Watch my latest devlog about music: https://youtu.be/U-PllK2C5mw ► Patreon: https://patreon.com/raymondcripps ► Twitch: https://twitch.tv/raymondcripps Project Feline is an upcoming anime-style parkour game. Play as Gabi, an animal hybrid with unique feline agility, through a thrilling & stylish action experience like none other! • Ride on walls & grind rails to traverse complex environments! • Chain moves together to build & maintain momentum! • Explore a next-gen anime world powered by Unreal Engine! Recorded from Pre-Alpha footage. Game content presented subject to change. Devlog series playlist: https://www.youtube.com/playlist?list=PLwv43wkNGxP26aMPNSDfbLVO_Vcx7IFHy Follow Project Feline ► Website: https://projectfeline.com ► Subreddit: https://reddit.com/r/projectfeline ► Twitter: https://twitter.com/project_feline ► Instagram: https://instagram.com/project_feline ► Facebook: https://facebook.com/ProjectFelineOfficial Follow Gabi ► TikTok: https://tiktok.com/@gabifeline ► Twitter: https://twitter.com/GabiTheFeline ► Instagram: https://instagram.com/gabithefeline I'm Raymond Cripps, an indie game developer using Unreal Engine to make my first commercial game. Project Feline is an anime-inspired parkour adventure where players run on walls, grind on rails and use Gabi's momentum-based movement to traverse complex environments. This devlog series documents my journey towards creating my dream game from start to finish! ► TikTok: https://tiktok.com/@raymondcripps ► Twitter: https://twitter.com/raymondafcripps ► Instagram: https://instagram.com/raymondafcripps ► Facebook: https://facebook.com/raymondafcripps Credits Game Design: Raymond Cripps Programming: Raymond Cripps Additional Programming: Matthew Palaje Concept Art: Raymond Cripps Environment Art: Raymond Cripps & Matthew Palaje Visual Effects: Raymond Cripps Animation: Raymond Cripps Character Art: Raymond Cripps Interface Art: Raymond Cripps Technical Art: Raymond Cripps Writing: Raymond Cripps Level Design: Raymond Cripps & Matthew Palaje Music & Audio: Raymond Cripps Watch my other videos! Raymond Cripps – "Your Game Is Too Short" https://youtu.be/RvbeG8H19vs Raymond Cripps – Adding a Grind Mechanic to My Indie Game! https://youtu.be/YVk763Rfjd8 Raymond Cripps – "Is It Good Enough?" - Surviving 3 Years of Solo Game Development https://youtu.be/U3W9Yu6-qAY Raymond Cripps – Creating a 3D Anime Character in Blender (Part 1) https://youtu.be/iHoCMiUD5-Q Raymond Cripps – Modeling a 3D Anime Character in Blender (Part 2) https://youtu.be/fyZIWahSRBA Raymond Cripps – Texturing a 3D Anime Character in Blender (Part 3) https://youtu.be/7ENqECyQZuc Raymond Cripps – Creating an Anime Cel Shader in Blender (Part 4) https://youtu.be/E3zHGD8V2IY Raymond Cripps – The Weirdest Technique for Anime Cel Shading in Blender (Part 5) https://youtu.be/M-vcICwlI4w Raymond Cripps – Rigging My Anime Character With Blender & Rigify (Part 6) https://youtu.be/xwGNOiMBmNc Raymond Cripps – Making 3D Look Like Anime: 2 Weeks of Animation (Part 7) https://youtu.be/8ZaMM8pv_z0 Raymond Cripps – Porting My Anime Character From Blender to Unreal Engine (Part 8) https://youtu.be/n0OmH5b_JdI #indiegame #projectfeline
Home
/
Indie Game Developers
/
Raymond Cripps
/
Project Feline PRE-ALPHA Gameplay - 2022