Indie Game Devlog 30: Juicing Up the Combat
https://www.youtube.com/watc...How's it going? I'm taking a look at my game's combat system. It's better, but is it good enough? Sure, why not...
#gamedev #pixelart #devlog
Lots of polish and improvement for the feel of the combat. I added in some new death sequences for enemies along with switching out the old particle explosions for sprite versions. The scanner also shows a new outline effect around Atlas and enemies. Thanks for watching!
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