UEFN Tutorial - Part 2: Island Settings & King of the Hill

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Welcome to our Unreal Editor for Fortnite (UEFN) series, a brand new tool for creating game content and experiences in Fortnite using Unreal tools. In this series we explore the editor and discover its many tools and get to know more about its new custom programming language Verse. In Part 2 we take a look at the island settings and how to configure objects to change gameplay. For example, making a King of the Hill mode. SUPPORT ME Patreon I https://www.patreon.com/ryanlaley Buy Me a Coffee I buymeacoffee.com/RyanLaley Donations I paypal.me/ryanlaley PRIVATE 1-2-1 SESSIONS Email me at support@ryanlaley.com for more information and rates, or visit http://www.ryanlaley.com/learn-games-development/ JOIN THE COMMUNITY Discord I https://discord.gg/TcPtCBp FOLLOW ME Twitter I https://www.twitter.com/RyanLaley Facebook I https://www.facebook.com/RyanLaleyGames Instagram I https://www.instagram.com/RyanLaleyGames
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UEFN Tutorial - Part 2: Island Settings & King of the Hill