A Better Way to Code Your Characters in Unity | Tutorial

https://www.youtube.com/watc...
Join our Discord Community! - https://discord.com/invite/aHjTSBz3jH Show your Support & Get Exclusive Benefits on Patreon! - https://www.patreon.com/sasquatchbgames Wishlist Veil of Maia! - https://store.steampowered.com/app/1948230/Veil_of_Maia/ Wishlist Samurado! https://store.steampowered.com/app/2343270/Samurado/ In this Unity tutorial, We'll use, from the ground up, the State Machine programming pattern to setup some simple logic for our enemies. This is a standalone video that walks you through setting up a statemachine for, in our case, enemies. But due to its design it's a perfect setup for characters or NPCs as well, and since the states are self-contained it's very easy to modify. There will be a Part 2 to this video that expands on the idea by dividing the logic of our states into ScriptableObjects, but this video is meant to act as a standalone, and so if you're interesting in learning how to setup a stateMachine, this is video for you! Link to Download the 2D Asset Pack seen in this tutorial: https://veilofmaia.com/tutorial-asset-pack/ Contents of This Video: ------------------------------------------ 00:00 - Why Use a StateMachine? 00:47 - What We're Going to Create 01:43 - Setting Up The Base Enemy Script 04:57 - Setting Up The StateMachine Framework 09:22 - Creating the Idle State Logic 10:15 - Creating Some Trigger Checks for State Changes 12:38 - Creating the Chase State Logic 13:19 - Creating the Attack State Logic Who We Are------------------------------------- If you're new to our channel, we're Brandon & Nikki from Sasquatch B Studios. We sold our house to start our game studio, and work full time on building our business and making our game, Veil of Maia. Don't forget to Subscribe for NEW game dev videos every Monday & Thursday! Want to be FIRST in line when the Free Demo is released? Sign up for email updates and first access to the demo @ https://veilofmaia.com/ Follow us on Twitter for regular updates! https://twitter.com/SasquatchBGames ***Purchase Links*** For those that would like to support the channel, please consider using the affiliate links below should you purchase a recommended product. We really appreciate it! Equipment: We've been asked what we use, so here it is: Microphone: Blue Yeti Purchase in Canada: https://amzn.to/3WUXcWO Purchase in USA: https://amzn.to/3Tke468 RGB Lights: Purchase in Canada: https://amzn.to/3tflrkR Purchase in USA: https://amzn.to/3g0Ci7L Keylight: (Note: We use 2 of these for our lighting setup) Purchase in Canada: https://amzn.to/3UINapv Purchase in USA: https://amzn.to/3hq7sWx #unitytutorial #unity2d #unity3d
Home
/
Indie Game Developers
/
Sasquatch B Studios
/
A Better Way to Code Your Characters in Unity | Tutorial