How to load scenes in the Background for games with HUGE worlds | Unity Tutorial

https://www.youtube.com/watc...
Join our Discord Community! - https://discord.com/invite/aHjTSBz3jH Show your Support & Get Exclusive Benefits on Patreon (Including Access to this project's Source Files + Code) - https://www.patreon.com/sasquatchbgames Wishlist Veil of Maia! - https://store.steampowered.com/app/1948230/Veil_of_Maia/ Wishlist Samurado! https://store.steampowered.com/app/2343270/Samurado/ For this Unity tutorial, I wanted to build off the last tutorial that covered data persistence and loading transitions. This one, instead of creating a loading transition while loading the next scene, will actually load/unload scenes in the BACKGROUND off the main thread, so that you can seamlessly load in new scenes without a loading transition. This method is flexible and easy to implement, and will cover a wide range of use cases. I hope you enjoy! Link to Download our 2D Asset Pack: https://veilofmaia.com/tutorial-asset-pack/ Unity forum for the SceneField code: https://discussions.unity.com/t/inspector-field-for-scene-asset/40763 Contents of This Video: ------------------------------------------ 00:00 - Introduction 01:07 - The end result 01:49 - Explaining scene loading, and building a loading bar 06:13 - Creating serializable scenes 07:00 - Creating the script to load and unload our scenes based on a trigger 09:22 - Filling out our fields in the inspector Who We Are------------------------------------- If you're new to our channel, we're Brandon & Nikki from Sasquatch B Studios. We sold our house to start our game studio, and work full time on building our business and making our game, Veil of Maia. Don't forget to Subscribe for NEW game dev videos every Monday & Thursday! Want to be FIRST in line when the Free Demo is released? Sign up for email updates and first access to the demo @ https://veilofmaia.com/ Follow us on Twitter for regular updates! https://twitter.com/SasquatchBGames ***Purchase Links*** For those that would like to support the channel, please consider using the affiliate links below should you purchase a recommended product. We really appreciate it! Equipment: We've been asked what we use, so here it is: Microphone: Blue Yeti Purchase in Canada: https://amzn.to/3WUXcWO Purchase in USA: https://amzn.to/3Tke468 RGB Lights: Purchase in Canada: https://amzn.to/3tflrkR Purchase in USA: https://amzn.to/3g0Ci7L Keylight: (Note: We use 2 of these for our lighting setup) Purchase in Canada: https://amzn.to/3UINapv Purchase in USA: https://amzn.to/3hq7sWx #unitytutorial #unity2d #unity3d
Home
/
Indie Game Developers
/
Sasquatch B Studios
/
How to load scenes in the Background for games with HUGE worlds | Unity Tutorial