Spawn Objects Like a Commercial Game: NEVER Spawn Objects Into a Wall Ever Again (Unity Tutorial)
https://www.youtube.com/watc...Join our Discord Community! - https://discord.com/invite/aHjTSBz3jH
Show your Support & Get Exclusive Benefits on Patreon (Including Access to this project's Source Files + Code) - https://www.patreon.com/sasquatchbgames
Wishlist Veil of Maia! - https://store.steampowered.com/app/1948230/Veil_of_Maia/
Wishlist Samurado!
https://store.steampowered.com/app/2343270/Samurado/
In this Unity tutorial, you'll learn how to spawn any object into your scene, and ensure that EVERY single time, they NEVER spawn inside a wall, or in the ground, or on the player, or on top of other enemies (etc.)
I'll show you the same technique we used in our commercial game: Samurado.
Link to Download our 2D Asset Pack:
https://veilofmaia.com/tutorial-asset-pack/
Unity Selectable Documentation:
https://docs.unity3d.com/2017.4/Documentation/ScriptReference/UI.Selectable.html
Contents of This Video: ------------------------------------------
00:00 - Introduction and Explanation
01:40 - Detecting When the Playe Enters a Room
03:27 - Get a Random Point Inside a Collider
06:31 - Look for a valid Spawn Position within the collider
09:51 - Improving the check by using a Layermask
Who We Are-------------------------------------
If you're new to our channel, we're Brandon & Nikki from Sasquatch B Studios. We sold our house to start our game studio, and work full time on building our business and making our game, Veil of Maia.
Don't forget to Subscribe for NEW game dev videos every Monday & Thursday!
Want to be FIRST in line when the Free Demo is released?
Sign up for email updates and first access to the demo @ https://veilofmaia.com/
Follow us on Twitter for regular updates!
https://twitter.com/SasquatchBGames
***Purchase Links***
For those that would like to support the channel, please consider using the affiliate links below should you purchase a recommended product. We really appreciate it!
Equipment: We've been asked what we use, so here it is:
Microphone: Blue Yeti
Purchase in Canada: https://amzn.to/3WUXcWO
Purchase in USA: https://amzn.to/3Tke468
RGB Lights:
Purchase in Canada: https://amzn.to/3tflrkR
Purchase in USA: https://amzn.to/3g0Ci7L
Keylight: (Note: We use 2 of these for our lighting setup)
Purchase in Canada: https://amzn.to/3UINapv
Purchase in USA: https://amzn.to/3hq7sWx
#unitytutorial #unity2d #unity3d
Home
/
Indie Game Developers/
Sasquatch B Studios/
Spawn Objects Like a Commercial Game: NEVER Spawn Objects Into a Wall Ever Again (Unity Tutorial)