Weighted Chance for ANY Event | Unity Tutorial
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This is a really quick Unity tutorial where I'll show you how to fire random events based on weights you set in the inspector!
You can use it for loot drops, but honestly it could be used for just about anything since it's based on firing a random event.
I hope you enjoy!
Link to Download our 2D Asset Pack:
https://veilofmaia.com/tutorial-asset-pack/
Link to the chest, coins, and health potion:
https://opengameart.org/content/jrpg-chests-16-32-64-and-128px-squared
https://opengameart.org/content/coins-set-01
https://opengameart.org/content/basic-potion-set
Contents of This Video: ------------------------------------------
00:00 - Introduction
00:57 - Setting up our random events with weights
03:46 - Setting up the code for the coins
05:28 - Setting up the code for spawning enemies
06:06 - Setting up the code for spawning a health potion
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