GameMaker Tutorial: Turn Based Battles - Part 2: Drawing Data
https://www.youtube.com/watc...▶ Support my work: https://www.patreon.com/shaunjs
▶ Source Code & base files: https://shaunjs.itch.io/shauns-turn-based-battle-system
Part 2: Drawing Data.
Full source code available! How to build a modular, JRPG-styled, turn based battle system in GameMaker, using all the latest tools afforded to us by recent updates and improvements to GameMaker. We'll look at how to structure your character and enemy data, define actions, control turn flow, menus, targetting and more.
▶ Structs tutorial: https://www.youtube.com/watch?v=ZYWi2h27I4E
▶ Nine slice feature: https://www.youtube.com/watch?v=A6lDvO_cqY4
I make all kinds of videos, livestreams and tutorials for GameMaker and game development in general. I'm a former Ubisoft, now indie, game designer and developer with over a decade of GameMaker experience.
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GameMaker Tutorial: Turn Based Battles - Part 2: Drawing Data