My workflow for making A LOT of game graphics
https://www.youtube.com/watc...#gamedev #FeedAllMonsters #devlog
I finally finished the bigges chunk of illustrations that we need for our game Feed All Monsters! I tried to show some of the tips and tricks that I use for making them in this video. Hopefully there is something in here that you can use for your project as well :)
If you haven't please drop us a whishlist on the games steam page:
https://store.steampowered.com/app/1597720/Feed_All_Monsters/
▶ Reach out on Social Media!
//For Gamedev Updates
Itch.io: https://dui.itch.io/
Twitter: https://twitter.com/DuAndIGames
Web: https://duandigames.com
//For personal and Art Updates
Web: https://simonemaendl.com
Twitter: https://twitter.com/simonemaendl
Instagram: https://instagram.com/simonemaendl/
Timestamps:
0:00 Intro
1:04 Sketching the first 12 Monsters
4:21 Sketching the rest
5:38 VECTORIZING TIME WITH JOSEF (yeah)
5:50 Sketching the Boss Monsters
10:16 Rendering the Slime
12:31 Rendering the Piggeh
14:32 Rendering all of Setting 1
15:48 Drawing Montage!
18:38 We need Food to feed all mosnters
21:47 Rendering the Food :3
24:06 End
▶ Equipment/ Software
//Gamemaking
Gamemaker 2.0, Adobe Photoshop, Audacity
//Film-Equipment
Cannon EOS 750D,
//Video Editing
Adobe Premiere