TECH ARTISTS IN GAMES ARE WIZARDS! | DevLog

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Today we step back a few steps to dig into how our VFX get made and the wizardry required to make these effects work on brand new devices, and 10+ year old devices. So often this work gets taken for granted but it takes a unique skill set to build not only the effects but the shaders that help reinforce the art direction of the game. Check out our last game Farm Punks: Apple - https://apps.apple.com/ca/app/farm-punks/id1458777984 Google Play Store - https://play.google.com/store/apps/details?id=com.noodlecake.farmpunks&hl=en_CA&gl=US ----- Contents of this Video --------------------- 00:00 - Introduction 01:15 - Arrow Effects 03:31 - Fresnel Wire Development 04:56 - Bomb Explosion Effect 07:22 - Campfire Effect 08:37 - Art Team Discussion 11:18 - What's Next & Thank You #gamedev #indiegame #unity3d #madewithunity #indiedev #unity2d #gamedevelopment #unity #sleepinggiant #golf #rpg
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TECH ARTISTS IN GAMES ARE WIZARDS! | DevLog