I built a 3D engine in 2D (tutorial devlog)
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0:00 Introduction
0:39 Getting started
0:57 Adding a new dimension
1:33 Casting shadows
2:02 Z-sorting
3:43 Rotating the camera
4:25 Moving the camera
4:48 Elevating the camera
5:28 Flattening the shadows
5:58 Z-sorting (again)
7:09 Adding gravity
7:46 Adding perspective
11:23 Frustum culling
11:49 Wrap-up
12:14 Deer Hunter III showcase
13:52 Outro