Meetings, versioning, and organization in game development (Devlog #4)

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How we deal with organizational issues, code versioning, and collaboration on our game development journey in poking distance. Never say hi: https://nohello.net Devlog playlist: https://www.youtube.com/playlist?list=PL6YVJbuDtlIGKIxozHzJxBmLBMFae-2L_ 00:00 Intro 00:41 Meetings in the corporate world 02:04 Our time management 03:30 Working in poking distance 04:37 Collaboration 06:43 Code versioning 08:11 Outro